Sky's Speedrun Platformer
A downloadable MASTERPIECE for Windows and Linux
8/21/21: This project has been abandoned and it will be unlikely that I will return to develop it. I will likely still update the scoreboards if I am emailed or contacted though itch.io. The Source Code is now available for anyone to develop the game or use the code I wrote to make a game of their own. Use any asset in the game, they are not too great as I did create them myself in Krita as pixel art. To edit the game, export the zip file and open it in Godot.
To anyone who beats the best times: Send me a message (with a screenshot as proof) and I might add something for you in the game as thanks for trying my game.
You can contact me either directly through itch.io or at zetawilkers@protonmail.com.
Controls:
Jump | Up Arrow |
Move | Left/Right Arrow |
Dash (if enabled) | Space |
Restart | R |
Exit | Escape |
Best Times (Dashless):
Level | Time (Dashless) | Name |
Level 01 | 9.7 seconds | SkyTheGreatOne |
Level 02 | 8.1 seconds | SkyTheGreatOne |
Level 03 | 9.1 seconds | SkyTheGreatOne |
Best Times: (Dash):
Level | Time (Dash) | Name |
Level 01 | 7.5 seconds | SkyTheGreatOne |
Level 02 | 4.6 seconds | SkyTheGreatOne |
Level 03 | 7.8 seconds | SkyTheGreatOne |
This is just a prototype, but I may try to improve this in the future.
NOTE: If the first jump on level seems too hard without dash, try reading the first Devlog I made, it describes my strategy on how to concisely go through parts of the map.
NOTE2: Level 1 is updated and is now a bit easier, but the hard/faster version of the jump is described in my first Devlog.
Status | On hold |
Platforms | Windows, Linux |
Author | SkyTheGreatOne |
Genre | Platformer |
Made with | Godot, Krita, LMMS |
Tags | 2D, Pixel Art, Short, Singleplayer, Sprites |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Install instructions
Extract .zip file and run the executable (.exe for Windows, and .x86_64 for Linux)
Development log
- Source CodeAug 21, 2021
- Update 0.0.6Jun 14, 2021
- Update 0.0.5Jun 12, 2021
- Update 0.0.4Jun 10, 2021
- Update 0.0.3Jun 08, 2021
- Bugfix 0.0.2Jun 07, 2021
- Demo AvailableJun 07, 2021
Leave a comment
Log in with itch.io to leave a comment.